2026 年 5 月 28 日更新
Minor Update - 05-25-2026 / Minor Update - 05-28-2026
本日没有数值变化(或在本站开始记录之前)
官方说明:Minor Update - 05-25-2026Steam 原文 →
Valve 官方英文原文,英雄、技能、物品名前标注本站中文名。
Urn drop off point is moved from the above bridge in the mid lane to under the bridge in the side lane
Urn timer extension when contested increased from 1.25s to 3s
Urn deposit timers for favored/neutral/unfavored increased from 3/5/10s to 5/10/15s
Urn comeback bullet and spirit resist auras reduced from 50% to 35%
Urn pickup spot is now where the old comeback drop off spots were for when your team is behind
Urn runner no longer has sprint disabled
Urn runner now has max sprint acceleration
Urn runner now gains +2m Sprint, +1 Stamina, +10% Dash Distance and +15% Stamina Regen
Urn runner for the team that is behind now gains an extra +4m Sprint
Urn collision radius increased by 20%
Various smaller urn holding timers and variables adjusted to account for the new location
Please continue to give feedback on the Urn as we work through iterations on it.
官方说明:Minor Update - 05-28-2026Steam 原文 →
Valve 官方英文原文,英雄、技能、物品名前标注本站中文名。
Urn spawn time and interval changed from 10/15/20/25/etc to 12/18/24/30/etc
Urn timer now gets frozen with Frozen Shelter
Urn no longer provides the +35% Bullet and Spirit Resist aura for the behind team when it is being carried or dropped. The aura is now only active when it is being deposited.
Urn runner when behind now gains +35% Bullet and Spirit Resist for themselves only
Fixed the trailing team Urn runner's extra sprint bonus not working properly
Urn will do damage to the runner after a team has held it for 30s (was 50s before), however, this timer will freeze while there are enemies within a 40m radius of the urn runner.
Urn will now always add at least 2s to the team 30s held timer limit anytime it is picked up, even if it is instantly dropped
You are no longer prevented from picking up the urn for 12s after it is dropped after the previous 50s team held timer
The conditions for when the Urn decides to run back home have been reworked. The Urn will now stay in place on the ground as long as there are enemies in a 40m radius (enemies of the last person to have dropped or fumbled the Urn). If there are no enemies, then the Urn will wait up to 13s if there is a friendly player in a 40m radius.
If the Urn held timer is over 45s (keeping in mind this timer is frozen if there are nearby enemies), the next time it is dropped it will immediately run back home if there are no nearby enemies.
Parrying a trooper no longer resets your parry cooldown (however it won't end your parry early like a hero hit does)
Parrying a trooper now stuns the trooper